05.10.2026

Mortal Shell II feels less like a cautious sequel and more like Cold Symmetry finally turning its original concept into the game it always wanted to make. The first Mortal Shell had atmosphere and a few clever ideas, but its limited scope was difficult to ignore. Here, almost everything has expanded: the world is larger, exploration matters more, combat has considerably more variety, and the Shell system finally feels substantial enough to give the game an identity of its own.

Combat is where the sequel makes its strongest impression. Removing the traditional stamina bar might sound almost sacrilegious for a soulslike, yet it gives battles a faster and more aggressive rhythm without completely stripping them of danger. Melee weapons feel satisfyingly heavy, firearms provide useful tactical options, and the various abilities and modifiers leave plenty of room for experimentation. The familiar hardening mechanic remains, but alternative defensive styles make it possible to approach fights in very different ways.

The eight Shells are equally important. Each functions as more than a simple collection of different statistics, offering unique skills that can noticeably change how encounters play out. Switching from a nimble fighter built around evasive attacks to a heavily armored bruiser can make the same situation feel surprisingly different. Unfortunately, the progression economy does not always encourage that experimentation as much as it should. Some upgrade resources are restrictive enough that committing to a favorite Shell or weapon can feel safer than freely testing everything the game provides.

Exploration has also taken a major step forward. Mortal Shell II offers a relatively compact open world filled with ruined villages, forests, swamps, castles, crypts and stranger places that mix traditional dark fantasy with grotesque, almost alien imagery. There is a strong sense of wandering into somewhere you probably should not be yet, finding an unusual weapon or Shell, and deciding whether curiosity is worth the inevitable beating. The occasional Slavic touches and wonderfully bizarre characters give the setting personality beyond the usual catalogue of dying kingdoms and corrupted gods.

Not every part of the journey maintains the same standard. Enemy variety begins to wear thin after enough hours, and later encounters sometimes rely too heavily on inflated damage or aggressive combinations rather than more interesting challenges. Boss quality is similarly uneven, while a few awkward animations, questionable hitboxes and technical bugs can undermine an otherwise responsive combat system. The game is also surprisingly well optimized for how detailed its environments can look, making those rough edges easier to forgive but still noticeable.


Even so, Mortal Shell II is an impressive transformation. It keeps the strange body-swapping identity of the original while surrounding it with better combat, richer character builds and a world that is genuinely enjoyable to explore. There are balancing issues and progression systems that could use further refinement, but they rarely overshadow the satisfaction of discovering a new Shell, assembling a powerful build and carving a path through another beautifully miserable corner of the world. For soulslike fans, this is no longer merely an interesting alternative — it is one of the genre’s more confident and distinctive recent entries.